NHL 18: Forecasting Details In All Aspects
As usual, people want the next NHL 18 to bring something new, and this time must also have some integration to make it a real success. NHL is most likely to be the favorite offline mode, EA must treat it at its value. Of course, value-added EA must make new budgets and relocations this year. Fans have some more suggestions for the game, and even can increase their user interface, and add a rich experience for the game play.
Reward for Strikes:
If the player's speed is amazing, why not reward him. If the score continues to be 4 times in 2 games, the player can get a 1-point shot lift, and if the player scores 6 points in 5 minutes, he can get an extra bonus for the + 1 attribute score. That for ordinary players, this is really fair. On the contrary, the target goalkeeper should try to avoid the player to maintain this speed, if not, then the goalkeeper's hand gloves should drop 1, until he beat the current strike rate.
Jersey:
Is the option always good? Then HUT already has 100 jersey options, but we can use a black or light jersey. So why not add the size of it ... players can choose another option to select their third jersey.
Coaches:
I have been playing HUT with the older generation, and I see that the it is not worth having trouble with the use of real life coaches. So we should be keep consistent with the same old Fiddler and Ivansky? Of course not, more guidance can always bring the game to a better level. The game can also have other coaches - a coach, two assistants and a coach's goal. If everyone is paired together, it will be a great chemical.
Contract Negotiations:
well I don’t know about the new gen yet, but I am quite well acquainted with the old gen and their contract with the players. If you are willing to offer 85% of the price of the player you are likely to hit the minimum contract price. But this is so easy and dim. EA can take these consultations to a deeper level like giving a real life touch to it by initiating negotiations between players and managers. Player overrate themselves and manager ask for concession and they settle somewhere in the middle. Secondly a must have NMCs and NTCs for the managers to contract more reasonably. And a very important element that is missing – to extend the current contracts is all that is needed to make this contracting with players personal and sound.
Trade negotiations need to be equally just as contract negotiations, no more trial and error scenario. Just add the bunch of things on both sides of the trade and ask for “What will you give me for this” button and AI GMs fill in the values.
Authority over Coaches:
The new franchise model should specify the option of hiring / firing coaches. According to the "full control" feature of the franchise model, the owner is given the freedom of the budget, some of which can be used to control the coach. With the money you can hire / fire a coach has some improvement / drawback, 2-3 assistant coach with the increase / drawback.
Overalls indeed are good dictators of attributes but it would be so better if emphasis be laid on current playing statistics.
Celebration can be modified:
Be it the Gm mode or the PRO mode the cup celebration at the end continues to be the same and I am done with it now. What if an all new celebration integration be made into the game to make it more fascinating for the players and add more to their victory. The players can be allowed to skate around holding their Stanley cup. A button to pump the Cup another to kiss it and yet another to hold it high and enjoy the win.
Career mode:
It will be so good if for the world cup you get chosen in the same team from where you actually belong to, this feature has been integrated by FIFA a long time back and of course it would add new dimensions in our vision towards the Game.
Skills competition:
Time is some extra bonus. If the player is good enough, you can get the reward and you can use in the regular season from the skill contest or the All-Star game.
MINI-GAME: Once the player is done with its draft stocks new practice modes like Target practice, Hitting timing, Fighting timing, etc. could be added to improve/lower draft stock.
Liberty with your positions:
I think this is a simple but important function of the game. New members in the team should be free to suit any place.